I thought about using a repeater but I'm stuck on this idea of "naming" each of 
the textinput fields like I would in ColdFusion:

loop
    <textinput name="sName+i">
/loop

But I'm guessing that Repeater doesn't work quite like that. The hardest part 
is knowing how to get at the values from the input fields, regardless of how 
I'm creating them.

>Its kind of odd to use a Tile List for this honestly.  For one,
>doesn't appear TileLists support the idea of itemrenderer as editor.
>Not saying it can't be used, but IMHO, I'd probably just use a
>Repeater over a custom window shade type of component.  See Flex lib
>for what I'm speaking of.  Each of these could have a instance of your
>data objetc, you are using a typed object, right?  Then it would be
>cake to gatehr the data and send it away.  You could use the datagrid
>for this too, but I'm not a huge fan of editable datagrids, rarely
>touch them over the past year, for one thing they do not support the
>UI validation paradigm other input controls do.  Read up on the
>datagrid, once you understand how item editors work you will realize
>the easy in gathering your edited data and sending on the way.
>
>DK
>
>
>> 

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