Okay... you should do this

*Current scenario:

*Main Application
  -- SuperCanvas
      -- Set of other controls and containers

Now you should add another canvas inside SuperCanvas. So your new layout
would look something like this:

Main Application
  -- SuperCanvas
      -- NewCanvasToHandleZoom
          -- Set of other controls and containers

Now, you can do NewCanvasToHandleZoom.scaleX = 2 or NewCanvasToHandleZoom.x
= -30 and stuff like that to handle panning and zooming.

Hope I got myself clear this time. Let me know if your problem still doesn't
get get resolved.

Regards,
Venkat


On Wed, Sep 10, 2008 at 2:02 PM, HISSAM <[EMAIL PROTECTED]> wrote:

> sorry VenkatBut i didn't get u at all.
>
> my super canvas is just a normal canvas
>
>
>
> --
> -----------------------------
> Warm Regards,
> HISSAM,
> Soft Engg,
> iThinkLabs Pvt Ltd.
> India.
> website:http://www.ithink-labs.com
> http://www.yureekah.com
> ------------------------------
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups "Flex 
India Community" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/flex_india?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to