Okay... you should do this
*Current scenario:
*Main Application
-- SuperCanvas
-- Set of other controls and containers
Now you should add another canvas inside SuperCanvas. So your new layout
would look something like this:
Main Application
-- SuperCanvas
-- NewCanvasToHandleZoom
-- Set of other controls and containers
Now, you can do NewCanvasToHandleZoom.scaleX = 2 or NewCanvasToHandleZoom.x
= -30 and stuff like that to handle panning and zooming.
Hope I got myself clear this time. Let me know if your problem still doesn't
get get resolved.
Regards,
Venkat
On Wed, Sep 10, 2008 at 2:02 PM, HISSAM <[EMAIL PROTECTED]> wrote:
> sorry VenkatBut i didn't get u at all.
>
> my super canvas is just a normal canvas
>
>
>
> --
> -----------------------------
> Warm Regards,
> HISSAM,
> Soft Engg,
> iThinkLabs Pvt Ltd.
> India.
> website:http://www.ithink-labs.com
> http://www.yureekah.com
> ------------------------------
>
> >
>
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