Hello Guys,

I have a crazy requirement as below :

Game has got multiple balls and few slots. User has to drag a suitable ball 
and drop it on a relevant slot which snaps otherwise ball goes back to its 
original position. While the ball arrives the target, the target is 
highlighted so its easy for the user to drop it. On top of it, as the user 
chooses to drag the ball, mouse cursor has to go off and be replaced by a 
copy/proxy of the ball being dragged. Everything is implemented and works 
fine but while dropping, the target is highlighted only when the mouse 
cursor "head" reaches the target and not when the "tail" of the mouse 
cursor is hover the drop target. In simple words, you try to drop a ball 
from bottom, it is good but when you come from top, untill the mouse head 
is on the target it does not trigger "mouseOver" event.

Can you please help me how I can change the sensitivity of the mouse cursor?

I am not using charts or any such advanced components but simple 
Image/Canvas/Button controls.

Thank you in advance.


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