With toggling the visibility property you are creating 1 Button per Item
Renderer.

When you are creating an object each time a user's mouse is over it, and
then deleting it when its out, you are creating 'n' number of objects and
deleting them , the new objects need to be garbage collected.

The initial load is going to be more ofcourse, but then its a set number
since you are only going to be creating a set number of buttons.

On Wed, Sep 7, 2011 at 10:23 AM, Nick Middleweek <n...@middleweek.co.uk>wrote:

> **
>
>
> Alex,
>
> Just checking/ thinking... But if I go down the visibility route and
> addChild( x ) up front in createChildren() would I be consuming more initial
> memory than if I addChild( x ) as and when I needed it?
>
> In my case, I have 15 columns, using the same renderer and 40 rows so
> that's 600 extra buttons that would be created that are initially set
> visible = false;
>
> I'm assuming they are all in memory and when scrolling, this could impact
> scroll performance.
>
>
> Or is adding/ removing children dynamically and making each Item Renderer
> go through it's update cycle more expensive?
>
>
> Cheers,
> Nick
>
>
>
>
> On 6 September 2011 19:48, Alex Harui <aha...@adobe.com> wrote:
>
>> **
>>
>>
>> States are still available in the MX way.  You can also hide and show
>> instead of add and remove.
>>
>> Known children should be created in createChildren or in states.  But
>> otherwise, you have to create them when you know you need them.  The List
>> components create them in updateDisplayList since that’s when they finally
>> know how many to create.
>>
>>
>> On 9/6/11 10:48 AM, "Nick Middleweek" <n...@middleweek.co.uk> wrote:
>>
>>
>>
>>
>>
>>
>> Thanks for this... So I'm extending UIComponent, does this mean I'm doing
>> it the MX way?
>>
>> Cheers...
>>
>>
>> On 6 September 2011 14:38, Haykel BEN JEMIA <hayke...@gmail.com> wrote:
>>
>>
>>
>>
>>
>>
>> Hi Nick,
>>
>> if you use Spark components and the child components you want to add are
>> fixed and known, e.g. a 'close' button that should be visible on mouse-over,
>> then I would use skin states and manage visibility of the components in the
>> skin.
>>
>> Haykel Ben Jemia
>>
>> Allmas
>> Web & RIA Development
>> http://www.allmas-tn.com
>>
>>
>>
>>
>>
>> On Tue, Sep 6, 2011 at 10:28 AM, Nick Middleweek <n...@middleweek.co.uk>
>> wrote:
>>
>>
>>
>>
>>
>>
>> Hi,
>>
>> I've been trying to find the correct 'place' to create new components
>> after the parent component is UPDATE_COMPLETE.
>>
>> During initialisation, we create child components in *createChildren()*but 
>> where/ when should we create them for e.g. in response to a mouseOver or
>> a mouseClick event?
>>
>> Is it simply 'ok' to *this.addChild( *myNewButton *)* in a MOUSE_EVENT
>> function handler or should I be setting some dirty flag to trigger off an
>> invalidation and then add the button in a lifecycle override function?
>>
>>
>> Thanks,
>> Nick
>>
>>
>> --
>> Alex Harui
>> Flex SDK Team
>> Adobe System, Inc.
>> http://blogs.adobe.com/aharui
>>
>>
>
>
> --
> Sent by Nick Middleweek ( { email: n...@middleweek.co.uk, mobile: +44(0)774
> 035 5424, blog: http://www.middleweek.co.uk } );
>
>
>  
>



-- 
Regards,
Ganaraj P R

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