Title: Flex memory issues.

I have avery large flex app I am running into some random crashes and heavy memory consumption.  Memory consumption on Standard Flash Player (not Flash Debug Player) has been reaching 150 to 170 megs.  I need to know what I can do to manage this.  I have seen some methods available to the UIObject, mainly destroyObject, and I got this to remove objects that were no longer needed, but I cannot find a good way to re-instantiate them when they are needed again.  This could be a really bad approach, but I am afraid I may be pushing some limits on Flex that is forcing me down this route.  I am open to any suggestions.  If any more information is needed, I would be happy to provide.  Thanksin advance!

Dustin Mercer

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