I have avery large flex app I am running into some random crashes and heavy memory consumption. Memory consumption on Standard Flash Player (not Flash Debug Player) has been reaching 150 to 170 megs. I need to know what I can do to manage this. I have seen some methods available to the UIObject, mainly destroyObject, and I got this to remove objects that were no longer needed, but I cannot find a good way to re-instantiate them when they are needed again. This could be a really bad approach, but I am afraid I may be pushing some limits on Flex that is forcing me down this route. I am open to any suggestions. If any more information is needed, I would be happy to provide. Thanksin advance!
Dustin Mercer