Not sure if MovieClip._quality makes a
difference in Flex: http://livedocs.macromedia.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&file=00001548.html My guess is that you’ll need the
default (HIGH) since your app probably has text in it and the docs say text
depreciates in MEDIUM. Matt From: Mercer, Dustin
[mailto:[EMAIL PROTECTED] Upon more investigation, my memory usage
seems to be stemming from my higher resolution. When I run the app in
1024*768 the memory consumption does not seem to exceed 110mb (high, but
manageable for the size of this app). When run in 1280*1024, them memory
usage is increased by 50mb or so. It looks like this is an issue withthe
graphics the controls are rendering. Makes sense. Maybe I can get
some help with some good ideas on how to better manage this. Does anyone
know how to enable the Flash quality setting in Flex. I want to try to
turn the quality down to see what kind of memory results I get with that.
I remember seeing an article like this, just can’t seem to find it.
Thanks! Dustin Mercer From: Mercer, Dustin I
have a very large flex app I am running into some random crashes and
heavy memory consumption. Memory consumption on Standard Flash Player(not
Flash Debug Player) has been reaching 150 to 170 megs. I need to know
what I
can do to manage this. I have seen some methods available to the
UIObject, mainly destroyObject, and I got this to remove objects that
were no longer needed, but I cannot find a good way to re-instantiate them when
they are needed again. This could be a really bad approach,
but I am afraid I may be pushing some limits on Flex that is forcing me down
this route. I am open to any suggestions. If any more information
is needed, I would be happy to provide. Thanks in advance! Dustin
Mercer
|
Title: Flex memory issues.
- RE: [flexcoders] Flex memory issues. Matt Chotin
- RE: [flexcoders] Flex memory issues. Mercer, Dustin
- RE: [flexcoders] Flex memory issues. Mercer, Dustin