do you mean that now, i can use the id upDownMC the same way i could attach a symbol?

fabrice
On 17-mrt-05, at 15:17, Abdul Qabiz wrote:


Hi Fabrice,

Embed metadata works on compile time, right way of doing is:

[Embed(source="skins/OPSkin.swf", symbol="updownMC")]
var upDownMC:String


updownMC symbol would be embedded in your flex app and linkageID would be
assigned to updownMC variable declared below the metadata tag....



Does that help you?

-abdul


-----Original Message----- From: Fabrice closier [mailto:[EMAIL PROTECTED] Sent: Thursday, March 17, 2005 7:24 PM To: [email protected] Subject: [flexcoders] attach/createObject


Hi All, i'am new to this list and new to Flex. i'am a Flash developer and i get a bit confused by the way Flex works.

I would like to achieve the following.

in Flash using the attachMovie you directly fill a movieclip container
with a linked symbol from the library.
in Flex i have a class building a container.
i would like to be able to do the following in the class

container --> attachMovie located in an external swf

i saw the embed tag, where you can add an external image or swf into a
container.

in mxml this one works
<mx:Image source="@Embed('skins/OPSkin.swf#updownMC')" id="updown" />
this displays the symbol on stage.

this in a script tag doesn't work... acoording to documentation it
should....
<mx:Script>
<![CDATA[
function attach()
}
[Embed('skins/OPSkin.swf#updownMC')]
var updownMC:String;
// traces undefined
}
]]>
</mx:Script>
i'am sure i'am missing something somewhere....

and how do i use this synthax from a class? using createObject()?

Any help would be more than welcome.
Fabrice




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