On Apr 1, 2005 4:20 PM, JesterXL <[EMAIL PROTECTED]> wrote:
> 
> I can take 3 of these.
> 
> - creating of components does not touch the server (for view controls
> anyway).  If you create a child, yeah, it'll ask for more memory if none is
> researved already for you.  If you destroy a child, the way it worked in the
> past was removeal of the movie clip, and it deleted the reference.  You
> can't do anything more effectively or cleanly in Flash; at that point, it's
> up to the Flash Player, and so far, it works fine.  However, just because
> delete returns true doesn't really mean much; I have no clue if it actually
> frees the memory, when GC runs, etc.

Hmm, yeah, thats the point of contention need to know more about how
the GC would process stuff - even if its theory - as You really dont
want to be in a position where your in your 80th View-Pod and memory
does nothing but grow all due to some forgotten piece in the
already-built-framwork not letting go of that variable or something
like that.



> - from the docs: "Classes that descend from the UIObject class that do not
> specify a creationPolicy property inherit their parent's creationPolicy
> property."

Ah, kind of figured as much but was checking..is all hehe.

> - remote shared libraries, at least in Flash, are downloaded once; they are
> just like loaded movies in that they are cached, but in RSL's case, it's
> treated (for code purposes) as the same SWF. It should use the cached SWF
> each time, same as loadMovie (unless you append a random date;
> SharedLibraries don't work like that; you use them, you don't load them)

So its as if i embedded them inside the swf via Flash MX IDE, and use
attach movie each time? is that what your getting at? I thought they
worked like shared libraries, where they become seperate swf that
multiple swfs can use ..kind of like a pack file of assets that all
other assets can feed off of?


-- 
Regards,
Scott Barnes
http://www.mossyblog.com
http://www.flexcoder.com (Coming Soon)


 
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