Is there any way to force the DragManager to stop dragging? I am using
it to drag objects within my program and sometimes after a drag it gets
into a state in which the mouse button is not pressed but
DragManager.isDragging == true.

Since .isDragging is read-only I can't just set it true. I tried passing
null's to doDrag but that doesn't work.

Help! I'm trying to get my geek game out the door and players need to
drag chips to program their ChipWits <http://chipwits.com>   .

Reply via email to