Is there any way to force the DragManager to stop dragging? I am using it to drag objects within my program and sometimes after a drag it gets into a state in which the mouse button is not pressed but DragManager.isDragging == true.
Since .isDragging is read-only I can't just set it true. I tried passing null's to doDrag but that doesn't work. Help! I'm trying to get my geek game out the door and players need to drag chips to program their ChipWits <http://chipwits.com> .

