My copy of the docs showed the AIR symbol by those things

From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of 
nagaofthesea
Sent: Thursday, August 28, 2008 11:12 AM
To: [email protected]
Subject: [flexcoders] Re: flahs.ui.Keyboard bug?!


You are right, it is a web app.... Nothing about AIR only in the
Langauge Reference though?!?!

-naga

--- In [email protected]<mailto:flexcoders%40yahoogroups.com>, "Alex 
Harui" <[EMAIL PROTECTED]> wrote:
>
> Is this for an AIR project? I don't think it was supposed to work
for
> non-AIR.
>
>
>
> From: [email protected]<mailto:flexcoders%40yahoogroups.com>
[mailto:[email protected]<mailto:flexcoders%40yahoogroups.com>] On
> Behalf Of nagaofthesea
> Sent: Wednesday, August 27, 2008 10:10 PM
> To: [email protected]<mailto:flexcoders%40yahoogroups.com>
> Subject: [flexcoders] flahs.ui.Keyboard bug?!
>
>
>
> Howdy-
>
> Just installed the latest FlexBuilder 3.0.1.205647 which includes
the
> 3.1 SDK.
>
> Went to write a handler for keyboard input using the public static
> constants of flash.ui.Keyboard class (testing for Keyboard.Y to
> represent a 'yes' answer and Keyboard.N to represeent a 'no' answer)
and
> lo they are gone (as are almost all the other static constants)!!!
I
> just used the uint key code values instead for the time being....
But
> really I LOVE the constants for code readability.
>
> Is it something I messed up on the install, or is this a bug others
are
> experiencing? If others are experiencing this, I will post to the
bug
> list.
>
> Regards,
> NAGA
>

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