Read the itemrenderer posts on my blog (blogs.adobe.com/aharui). Renderers get recycled and only enough renderers to display the visible items are created, so using creationCOmplete is rarely useful.
From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of pedrocpedroc Sent: Thursday, September 18, 2008 10:24 AM To: [email protected] Subject: [flexcoders] Trying to refine inline itemrenderer prompt to state based image loading Hi, Here is the component with the inline item renderer: <local:Component > <local:itemRenderer> <mx:Component> <local:imageRend creationComplete="outerDocument.loadFirstEleven(event.currentTarget);" click="outerDocument.inView(event.currentTarget);"/> </mx:Component> </local:itemRenderer> </local:Component> Here is the creationComplete triggered function: var count55:int=0 public function loadFirstEleven(targetObj:Object):void{ var target:imageRend = (targetObj as imageRend); if( count55 < Math.min(12, model.subscriptions.length ) ){ target.currentState = "loading_thumbnail"; count55++; } } Which, as expected, changes the state in the first lot of target objects. (Changing the state prompts imageRend to start retrieving related images, and 'loaded' swaps out a placer image with the required one.) So far so good, but what I really want to do is load up the first few images, and then react to user clicks (hence the 'inView' reference) to load up further images i.e. 13 onwards. I have tried traversing, using the objects parent property, and then getChildAt/getChildIndex combinations, as a basis for finding the current position + 12, but I am just guessing and its getting me nowhere. Thanks for any help in advance.

