Hi,

Why can't you use the as3 tween framework you want?

I know OpenFlux uses Tweener. Default out of the box factories you don't get
with Flex right now but, it's pretty easy to replace effects with some other
tween methods, in effect just creating your own factories and implementing
them.

This way, you use the flex framework's event hooks and go from there with
your preferred tween api.

Mike

On Fri, Sep 19, 2008 at 4:16 PM, djhatrick <[EMAIL PROTECTED]> wrote:

>   Hi,
>
> I am using the defaultListEffect and I am having issues with
> animations playing on adding items, while the removeItem animations
> are playing nicely, the addItem anims are only playing every other
> time or not all.
>
> Has anyone else got better results than me? It seems the problem is
> with DefaultListEffect, it might have some issues. Is there an
> actioncsript only version of this mxml example? There's still code in
> the DefaultListEffect file that says "for this beta". hmmm?
>
> To be honest, the tween stuff in flex is really complicated. I use to
> work for an agency and we used TweenLite and it's much easier to
> leverage a simple mechanism for tweening and hella fast. I wish
> there will to be a way to implement other tween engines into flex,
> more or less a factory for them, my 2 cents. Sometimes this stuff is
> like showing up with a knife at a gun fight.
>
> Thanks, Any help on this stuff is appreciated very much.
>
> Patrick
>
>  
>



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