Dan Pride wrote: > My problem is there seems to be no way to kick the event to change > the value. Here is the code, all of it. It can be seen in action at
[snip]
Change:
public var currentPerson:Object = new Object();
To:
private var _currentPerson:Object = new Object();
[Bindable] public funciton set currentPerson(p:Object) void{
_currentPerson = p;
openRolePop(null);
}
public funtion get currentPerson():Object{
return _currentPerson;
}
- shaun

