Dan Pride wrote:
> My problem is there seems to be no way to kick the event to change
> the value. Here is the code, all of it. It can be seen in action at

[snip]

Change:
public var currentPerson:Object = new Object();

To:
private  var _currentPerson:Object = new Object();
[Bindable] public funciton set currentPerson(p:Object) void{
        _currentPerson = p;

        openRolePop(null);
}

public funtion get currentPerson():Object{
        return _currentPerson;
}

- shaun

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