So now I see that mx.core.UIComponent has a property "z" and I am curious if this is something that relates to 3D. I was trying to set this z for the same Button in Flex but it doesn't make any difference at FP 10.
Also anyone can give and hints as to how to use z (if possible) in effect (I was trying out FxAnimate3D...) --- In flexcoders@yahoogroups.com, "Jason" <[EMAIL PROTECTED]> wrote: > > "Paul Andrews" <paul@> wrote: > > Well, I wonder how Flash player 10 is going to figure in this. Nice > >demos in the preview. > > Not in any way as far as I know. Flash player 10 will support > displayObject.rotationX,displayObject.rotationY, > displayObject.rotationZ > > But those are the only sort of "real" 3D in the Flash player 10 > announced at Max in Chicago. So you're really only rotating an object > on a plane in 3D space, but nothing else. (bummer) > > Or are you referring to something else? > > Jason Merrill >