--- In [email protected], Alex Harui <[EMAIL PROTECTED]> wrote: > > I think the renderer has no background in order to let the selectioncolors show through so there's no hittable area there. I think you should be using the dataTip feature instead.
I use this code in updateDisplayList of an extended
TileListItemRenderer to create a hit area:
//draw transparent hit area
graphics.clear();
graphics.beginFill(0,0);
graphics.drawRect(0, 0, unscaledWidth,
unscaledHeight);
graphics.endFill();
HTH;
Amy

