--- In [email protected], Alex Harui <[EMAIL PROTECTED]> wrote:
>
> I think the renderer has no background in order to let the 
selectioncolors show through so there's no hittable area there.  I 
think you should be using the dataTip feature instead.

I use this code in updateDisplayList of an extended 
TileListItemRenderer to create a hit area:

//draw transparent hit area
                        graphics.clear();
                        graphics.beginFill(0,0);
                        graphics.drawRect(0, 0, unscaledWidth, 
unscaledHeight);
                        graphics.endFill();

HTH;

Amy

Reply via email to