I have a need to take a string that is encoded as hex bytes and decode it into a utf8 string.
For example: 30 30 30 would be 000 This works fine since chars <0x7f are standard ascii in utf8. The problem is taking this concept and trying to decode a utf8 string with bytes >0x7f. For example, the sequence: e8 8b b1 e8 aa 9e should display two Japanese characters. I do not know how to create a string with these values that will display properly as utf8. One problem is that I do not know how Flex internally stores utf8 strings. If I cut-and-paste the actual utf8 string from a file into Flex, the JA characters show up fine in the editor, debugger and the application. [I am not sure if this will show up for you but let's try] public var test:String="英語"; So clearly Flex can understand a sequence of bytes in a String object as utf8. But how to create it? If I try to create a string using the bytes, it fails. For example public var test2:String="\xe8\x8b\xb1\xe8\xaa\x9e"; does not display properly. If I view these to vars in the debugger. the test var is correct, whereas the test2 is junk. I have not experimented with the ByteArray class, as I know there are some utf8 specific functions, but why won't this work? The MX file is encoded as utf8, and as I said Flex understands utf8 strings just fine so why can't I take each byte value and concatenate to get a utf8 string?

