Hi All,

I am using a custom item renderer in a TileList that has a TextInput
child allowing the EU to view and enter some text for the item. When
the user clicks on the TextInput it becomes focused however, when in
the focused state the L/R Arrow key events are hanlded by the parent
TileList not the TextInput. When the user hits the L/R arrow key the
TileList selection changes instead of the TextInput cursor possition
moving accordingly.

How can I have my TextInput handle the L/R arrorw keyboard events when
focused and my TileList do its selection change when not focused?

I have tried adding an event listener on the TextInput that simply
calls event.stopPropagation() with no success.

Any help greatly appreciated.

Cheers,

Greg

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