Hi All, I am using a custom item renderer in a TileList that has a TextInput child allowing the EU to view and enter some text for the item. When the user clicks on the TextInput it becomes focused however, when in the focused state the L/R Arrow key events are hanlded by the parent TileList not the TextInput. When the user hits the L/R arrow key the TileList selection changes instead of the TextInput cursor possition moving accordingly.
How can I have my TextInput handle the L/R arrorw keyboard events when focused and my TileList do its selection change when not focused? I have tried adding an event listener on the TextInput that simply calls event.stopPropagation() with no success. Any help greatly appreciated. Cheers, Greg