Yes, they are called resource modules! Thanks Gordon! http://livedocs.adobe.com/flex/3/html/l10n_5.html#158277
Haykel Ben Jemia Allmas Web & RIA Development http://www.allmas-tn.com On Tue, Jan 20, 2009 at 10:37 PM, Gordon Smith <[email protected]> wrote: > Haykel is probably talking about loading a resource module. The > resource bundles in a resource module automatically get added to the > ResourceManager. > > > > Gordon Smith > > Adobe Flex SDK Team > > > > *From:* [email protected] [mailto:[email protected]] *On > Behalf Of *Yves Riel > *Sent:* Tuesday, January 20, 2009 4:16 AM > *To:* [email protected] > *Subject:* RE: [flexcoders] internationalization > > > > Haykel, out of curiosity, when you load them dynamically at run-time, do > you pass them to the resource bundle manager? That's what we did but I'm > curious to see what other did and if there are a open source libraries that > do just that. We didn't find any at the time so we had to do it all > ourselves. > > > ------------------------------ > > *From:* [email protected] [mailto:[email protected]] *On > Behalf Of *Haykel BEN JEMIA > *Sent:* Tuesday, January 20, 2009 3:33 AM > *To:* [email protected] > *Subject:* Re: [flexcoders] internationalization > > Use resource bundles. If you only have 2 or 3 languages and the resources > are not heavy in size, you can simply compile them in the application, > otherwise load them at runtime. > > Haykel Ben Jemia > > Allmas > Web & RIA Development > http://www.allmas-tn.com > > > > On Tue, Jan 20, 2009 at 6:46 AM, Scott <[email protected]> wrote: > > I'm working on a project that requires multiple languages. I'm thinking > I have two choices... > > 1) Use an XML file to change the text to different languages > 2) Create a query/remote object through coldfusion to pull the different > language. > > Are those my only options? Or should I say, what is the best way to do > this? Has anyone done this or come across any articles? The articles > I've found thus far deal with changing the currency/calendar/etc.. > While that is something that I need to use, it's not the whole story... > > Thanks much. > Scott > > > > >

