You say it was a bug in your code. Did you find a way to remove the
traces from the console? We do load a lot of images in our project and
those unwanted trace statements really annoy me! I never looked into it
but if you found a way to suppress these traces, do you mind sharing it?
 
 
________________________________

From: [email protected] [mailto:[email protected]] On
Behalf Of John Van Horn
Sent: Tuesday, January 20, 2009 7:35 PM
To: [email protected]
Subject: Re: [flexcoders] FB debug constantly logs to console



Yep, that was it...a bug in our code. Thanks Josh.

FlexBuilder, I take back every bad thing I said about you.....well, at
least in the last hour.


On Tue, Jan 20, 2009 at 5:53 PM, Josh McDonald <[email protected]
<mailto:[email protected]> > wrote:


        You're probably loading images or something along those lines
using a SWFLoader or one of its subclasses such as Image. This is simply
Player telling you about it decoding the results and adding them to the
VM.
        
        -Josh
        
        

        2009/1/21 John Van Horn <[email protected]
<mailto:[email protected]> > 


                All of a sudden a few days ago, launching a debug
session in FB3, results in FB (or maybe debug player) logging constantly
to the console. I get about 2 of these messages a second, and it doesnt
stop till I terminate the debug session. This does not output to
flashlog.txt. It makes reading traces in FB console very difficult.
                
                Anybody experienced this or know a solution?
                
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 2,747 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 997 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 1,646 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 985 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 985 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 1,646 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 3,798 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 686,596 bytes
after decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                [SWF] Users:jvanhorn:....player.swf - 0 bytes after
decompression
                
                -- 
                John Van Horn
                [email protected] <mailto:[email protected]> 
                




        -- 
        "Therefore, send not to know For whom the bell tolls. It tolls
for thee."
        
        Like the cut of my jib? Check out my Flex blog!
        
        :: Josh 'G-Funk' McDonald
        :: 0437 221 380 :: [email protected] <mailto:[email protected]> 
        :: http://flex.joshmcdonald.info/
<http://flex.joshmcdonald.info/> 
        :: http://twitter.com/sophistifunk
<http://twitter.com/sophistifunk> 
        
        




-- 
John Van Horn
[email protected] <mailto:[email protected]> 


 

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