I've just submitted this bug. I wonder if any busy loop user (game, animations) have vere seen it.
Enri See code below to reproduce the bug Steps to reproduce: 1. add a busy loop: enter_frame or timer with 1 ms resolution 2. inside the loop set the text property of a Label or TextArea to '\n' 3. outside the loop, for example in a click event, addChild of a custom component extending Canvas (or any other container) and including anything Actual Results: a click on the application area doesn't show anything. If resized (when running on flash player) the custom component appears, but the display is corrupted and inconsistent Expected Results: the custom component is added and showed Workaround (if any): use '\r' instead of '\n' Comments: This seems a race condition. If timer resolution is set to 2 ms, the bug appears less frequently. If set to 3 ms the bug disappears (all this on a recent notebook) I've found this bug both on flash player 9 and 10, and on air 1.5 I suspect that this bug appears also using PopupManager. # begin code: sampleApp.mxml <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" applicationComplete="f()" > <mx:Script> <![CDATA[ private function f():void { // var t:Timer = new Timer(1); // t.start(); // t.addEventListener(TimerEvent.TIMER, function (e:*):void {test.text = '\n' }); addEventListener(Event.ENTER_FRAME, function (e:*):void {test.text = '\n' }); // with '\r' works addEventListener(MouseEvent.CLICK, function (e:*):void { addChild(new MyComponent); }); } ]]> </mx:Script> <mx:Label id="test"/> </mx:Application> # end sampleApp.mxml # begin code: MyComponent.mxml <?xml version="1.0" encoding="utf-8"?> <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Button/> </mx:Canvas> # end MyComponent.mxml

