How do you draw on the canvas?

What you should do is to add draw commands on a list, the loop this list and
draw on the canvas.

When a user presses undo, you remove the last command from the list and
redraw

On Wed, Feb 18, 2009 at 10:36 AM, appuatchi <[email protected]> wrote:

>   Hello every1,
> Im working in a project which deals with an application to be
> developed in FLEX. There is a canvas on which im able to draw on it.
> Now, I should implement an UNDO function which can UNDO the previous
> drawings. I tried in many ways but was in vain. Can anyone help me out
> with this...
>
> Pradeep
>
>  
>



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Fotis Chatzinikos, Ph.D.
Founder,
Phinnovation
[email protected],

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