--- In [email protected], "Amy" <amyblankens...@...> wrote:
>
> --- In [email protected], "flexrookie" <flexrookie@> wrote:
> >
> > hi amy,
> > the manager class approach is interesting, and sounds safe from a
> > memory-management perspective. thanks!
> > 
> > you also wrote:
> > 
> > > You could potentially set up your itemRenderers to 
> > > register/unregister for these events in the set data()
> > > override for your renderer.
> > --
> > can i ask, how would you guarantee that all itemrenderers safely
> > unregister
> > for the UPDATE event?
> 
> I'd unregister for the last one (when the renderer is recycled and the 
> renderer is now associated with a new object) in the set data() 
> override.  For completely unregistering it, maybe removedFromStage or 
> something like that...?
--
fair enough, if a bit raw. (i was thinking there might be something
more explicit to kill all the renderers, like a List class dispose()
method.)

thanks again!



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