--- In [email protected], "Amy" <amyblankens...@...> wrote: > > --- In [email protected], "flexrookie" <flexrookie@> wrote: > > > > hi amy, > > the manager class approach is interesting, and sounds safe from a > > memory-management perspective. thanks! > > > > you also wrote: > > > > > You could potentially set up your itemRenderers to > > > register/unregister for these events in the set data() > > > override for your renderer. > > -- > > can i ask, how would you guarantee that all itemrenderers safely > > unregister > > for the UPDATE event? > > I'd unregister for the last one (when the renderer is recycled and the > renderer is now associated with a new object) in the set data() > override. For completely unregistering it, maybe removedFromStage or > something like that...? -- fair enough, if a bit raw. (i was thinking there might be something more explicit to kill all the renderers, like a List class dispose() method.)
thanks again!

