--- In [email protected], Alex Harui <aha...@...> wrote:
>
> Unfortunately, the text controls don't use events as input events, but 
> dispatch them as notifications instead, so you can't fake events to them.
> 

Okay, that explains why dispatching KeyboardEvent on TextField and TextEvent on 
TextInput doesn't work :-(

> Most brute force way is to set text to toUpperCase on the change event.  
> Could be slow on large strings and you may have to track and restore 
> selection.

We got something near working with this approach, but yes, it resets selection, 
puts cursor in front of text etc. All things we will need to track and change 
then.

Any other good ideas out there?



Reply via email to