Hi,

I won't comment on what the best approach is but, maybe you can look at 
Christian Cantrell's Growl implementation for AIR:

article: 
http://weblogs.macromedia.com/cantrell/archives/2007/10/make_text_fade.html
code: http://code.google.com/p/as3notificationlib/

Sunil

--- In [email protected], Arpit Mathur <mathur.ar...@...> wrote:
>
> Hi all,
> 
> I had a question regarding an AIR utility class that I am trying to finish.
> The class is pretty simple, it is basically an AIR implementation of the Mac
> Growl UI (notification windows that pop open on the right edge of the
> display). Most AIR applications seem to use some implementation of the
> functionality so I decided to write a generic one that I could open source
> and let everyone use it.
> 
> My question is pretty simple. Like growl, I wanted to bring out a number of
> rectangular notification windows that fade out after some time. There are 3
> ways I can see this being accomplished:
> 
> 1) Open new NativeWindow for each notification
> 2) Open one transparent nativeWindow add children to it calculate its size
> based on the number of children being added (notifications), and then place
> the window appropriately on the screen's edge
> 3) Open one transparent nativeWindow to the size of the screen (resolution),
> and add notifications to its right edge.
> 
> Is there one implementation over another that may have better performance ?
> #2 seems it may since it creates one native window of the exact size it
> needs, but its the most work.
> 
> Any thoughts ?
>


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