Hi Flexcoders, It is always claimed that by caching framework.swz of Flex 3, the swf size is always the smaller. However. from the generated linked-report. in Flex 3, some classes like RSLloader and some ResourceBundle classes are being added, which actually increase the swf size.
Since my application is making up of first loading a shared library, and then upon runtime, it loaded other very small modules. These modules are making up of very small file size (a few k byte), the overhead added by these Flex3 loaders and bundles has largly increase the TOTAL application size by a huge amount (cause there are hundreds of this kind of small modules when summing up the little increase of this overhead, it becomes M byte). The start up time is down a bit (loading the smaller library and smaller init app), but the overall brandwidth consumpt much more now. So is there any way to trim off those overhead? Or I need to compile those smaller modules by a Flex 2 compiler? Anyone have any idea? Dan

