Hi Flexcoders,

It is always claimed that by caching framework.swz of Flex 3, the swf size is 
always the smaller. However. from the generated linked-report. in Flex 3, some 
classes like RSLloader and some ResourceBundle classes are being added, which 
actually increase the swf size. 

Since my application is making up of first loading a shared library, and then 
upon runtime, it loaded other very small modules. These modules are making up 
of very small file size (a few k byte), the overhead added by these Flex3 
loaders and bundles has largly increase the TOTAL application size by a huge 
amount (cause there are hundreds of this kind of small modules when summing up 
the little increase of this overhead, it becomes M byte). The start up time is 
down a bit (loading the smaller library and smaller init app), but the overall 
brandwidth consumpt much more now. 

So is there any way to trim off those overhead? Or I need to compile those 
smaller modules by a Flex 2 compiler?

Anyone have any idea?

Dan

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