Clint, from my experience with effects and effectEnd this is what is supposed to happen.  The effectEnd fires evertime an effect is done playing, whether it a standalone effect, a part parallel effect, or part of a sequence effect.  I haven’t yet found a good way to handle the effectEnd events.  I have inspected the event object in the effectEnd and it has a reference to the effect that just ended, but I was unable to get the effect’s name… go figure.  I could get tons of other properties of the effect, just not the name.  You can only find out which event is which if they are completely unique.  Hope this helps.

 


From: [email protected] [mailto:[email protected]] On Behalf Of Clint Modien
Sent: Tuesday, August 09, 2005 5:46 AM
To: [email protected]
Subject: [flexcoders] Catching effect end on composite effect.

 

I have a move and a size effect playing in a parallel effect. My problem is trying to do something when the effect is done playing.  I have some strange behavior going on.  The effect end event on my object is firing 4 times.

 

Is it supposed to do this?




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