I think Alex was joking. He was simpily confirming that you don't get the same size each time you build (although I'm surprised by the size of the variation).
What did you mean by "myIntVar = 1 instead of 0"? The SWFs should execute exactly the same. - Gordon From: [email protected] [mailto:[email protected]] On Behalf Of Romeo Obane Sent: Wednesday, March 18, 2009 8:18 PM To: [email protected] Subject: Re: [flexcoders] swf file size changes from build to build? I'm quite puzzled of what you've said about right date and time, what do you mean by that? Is the right date and time affects the swf file size? On Thu, Mar 19, 2009 at 5:47 AM, Alex Harui <[email protected]<mailto:[email protected]>> wrote: Just wait for the right date and time. SWFs are zipped and there is some date/time bytes in the SWF that affect the compression table. No two builds are the same. Alex Harui Flex SDK Developer Adobe Systems Inc.<http://www.adobe.com/> Blog: http://blogs.adobe.com/aharui From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of fotis.chatzinikos Sent: Wednesday, March 18, 2009 9:55 AM To: [email protected]<mailto:[email protected]> Subject: [flexcoders] swf file size changes from build to build? Hi, I am working on a project where the debug build is about 1MB. The problem is that from build to build i have seen the resulting swf changing sizes. The builds do not add or remove any code, its just minor changes ie myIntVar = 1 instead of 0. Last 5 builds: 1. 1086 KB 2. 1086 KB 3. 894 KB 4. 933 KB 5. 1087 KB I am not sure yet if this happens in the release build as well... Anybody seen that before? PS: Else i will keep rebuilding until i get the smaller possible size to publish... (just joking)

