Hi Jeffrey. When I said that "I don't want to learn another language" I meant
that I don't want to learn the Flex Framework, as in, the MXML ::- ). I know
that Flex is a framework, I also said that. But I don't want to anything
with MXML. I want to say AS3 only.

I think I'm beginning to understand this entire SWC thing. 

What I do not like about it is the fact that I am forced to tell my designer
to go 1 level deeper than normal. She can't edit stuff directly on the
stage, she must edit them in a symbol which contains all symbols. It's not
the end of the world but I don't like it.

I read Flash CS3 can have FLA components. Maybe this could help???


Axonn.



Jeffry Houser wrote:
> 
> 
>  Flex is not a language, it is a framework.  Essentially, it is a bunch 
> of classes built in ActionScript 3. 
> 
>  MXML is a different language than ActionScript 3, but you do not need 
> to know MXML to use Flex.  The Flex compiler actually turns MXML into  
> AS3 code under the hood.  I think I once read that Adobe views MXML as 
> an ActionScript generation language. 
> 
>  I believe that MXML makes the Flex Framework more accessible to 
> beginners. 
> 
>  Code written w/ the Flex Framework that is compiled into a swc should 
> run on Flash Player 9 or above without problems.
> 
> Axonn wrote:
>> Hi Wallace and thank you for your answer. Well, I would like to avoid
>> using
>> Flex. I'm using the Flex Builder for Action Script. I don't want to go
>> into
>> the Flex framework and learn any of it. I think it's pointless to learn
>> yet
>> another language. ActionScript is enough ::- D. Plus, I don't know if
>> Flex
>> is supported by the Flash Player???
>>
>>
>> Axonn.
>>
>>
>>
>>
>> mswallacecoder wrote:
>>   
>>> I think the thing that everyone confuses when they ask these types of
>>> questions is Flex vs Flash....... IT IS ALL FLASH. Basically when you
>>> choose to use "The Flex Framework" for a project it is because you need
>>> to
>>> take advantage of the framework features that Flex provides like Data
>>> Binding and of course the main feature "The Components".
>>>
>>> The main feature of Flex that you get out of the box is all the
>>> components
>>> that you can call and use without having to build your own. If you feel
>>> that the FrameWork will allow you a huge advantage because of the
>>> components say for building menus for your game or something of that
>>> nature then I would say Go for it! The Flex framework does have a
>>> SWFLoader Component that you could load your actual game into. Then if
>>> you
>>> need the came to send game data back and forth between the swf and the
>>> Flex application you could do this by using custom events or public
>>> variables or objects and functions.
>>>
>>> Does that help at all ?
>>>
>>> -Matthew Wallace
>>> http://flashalisious.com
>>>
>>> --- In [email protected], Axonn <theax...@...> wrote:
>>>     
>>>> Hm, I think I didn't ask the right question, because somebody told me
>>>> that it
>>>> *is* possible.
>>>>
>>>> What I want is this:
>>>>
>>>> - Create a FLA file in Flash.
>>>> - Draw 2 rectangles.
>>>> - Create an AS file in Flex 3.
>>>> - Attach it to the Flash.
>>>> - Export as SWF.
>>>> - Continue development in Flex 3. When hit "debug", my Flash-created
>>>> SWF
>>>> starts but the debug code is attached to Flex 3, because I am in Flex
>>>> 3.
>>>> But
>>>> you know Flex 3 creates that default SWF. I don't want that. I want to
>>>> use
>>>> the Flash SWF, which *DOES* have my AS class from Flex in it.
>>>> - DO modifications to the AS but DON'T START FLASH AGAIN until I need
>>>> to
>>>> modify graphics and such.
>>>>
>>>>
>>>> Axonn.
>>>>
>>>>
>>>>
>>>> That is correct.  Flex can only debug code in flex itself.
>>>>
>>>>  
>>>>
>>>> I did see a book at barnes and noble last week that dealt with games in
>>>> Flex (but I forgot the name of it).
>>>>
>>>> -- 
>>>> View this message in context:
>>>> http://www.nabble.com/I-want-to-use-Flex-Builder-3-to-develop-Flash-Games-tp22752546p22766233.html
>>>> Sent from the FlexCoders mailing list archive at Nabble.com.
>>>>
>>>>       
>>>
>>>
>>>     
>>
>>   
> 
> -- 
> Jeffry Houser, Technical Entrepreneur
> Adobe Community Expert: http://tinyurl.com/684b5h
> http://www.twitter.com/reboog711  | Phone: 203-379-0773
> --
> Easy to use Interface Components for Flex Developers
> http://www.flextras.com?c=104
> --
> http://www.theflexshow.com
> http://www.jeffryhouser.com
> --
> Part of the DotComIt Brain Trust
> 
> 
> 

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