--- In [email protected], Axonn <theax...@...> wrote: > > > Hm, I think I didn't ask the right question, because somebody told me that it > *is* possible. > > What I want is this: > > - Create a FLA file in Flash. > - Draw 2 rectangles. > - Create an AS file in Flex 3. > - Attach it to the Flash. > - Export as SWF. > - Continue development in Flex 3. When hit "debug", my Flash-created SWF > starts but the debug code is attached to Flex 3, because I am in Flex 3. But > you know Flex 3 creates that default SWF. I don't want that. I want to use > the Flash SWF, which *DOES* have my AS class from Flex in it. > - DO modifications to the AS but DON'T START FLASH AGAIN until I need to > modify graphics and such.
I use FlashDevelop for this kind of work. It has code completion and all kinds of handy features (such as autogenerating getters and setters from private variables or event listener functions from an addEventListener statement). Essentially, you write your code in FlashDevelop, and when you debug FlashDevelop will launch Flash to create the swf and you'll see your break points in the Flash IDE. This may not be what you're looking for, but it's a work flow that works for me. HTH; Amy

