Hello,
I tried this tutorial:
http://labs.adobe.com/wiki/index.php/Flex_3:Feature_Introductions:_Runtime_Localization#How_do_I_preload_a_resource_module.3F
But i couldn't compile my resources modules.
First weird thing:
I don't see "myResources" (as it does have in my main.xml as metadata) in the
file generated by the compiler option "-resource-bundle-list=bundles.txt"
bundles.txt has only this:
bundles = collections containers controls core effects logging messaging rpc
skins states styles validators
And then, when i try to run the mxmlc compiler to create my resource modules, i
get "unable to open XX", where XX means EVERY word that bundles.txt has.
I thougth it could be because windows short names, then i tried:
C:\ARQUIV~1\Adobe\FLEXBU~1\sdks\3.2.0\bin\mxmlc -locale=en_US
-source-path=C:\DOCUME~1\User\MEUSDO~1\Design\flex\meusite\locale\{locale}
-include-resource-bundles=collections, containers, controls, core, effects,
logging, messaging, rpc, skins, states, styles, validators
-output=C:\DOCUME~1\User\MEUSDO~1\Design\flex\meusite\bin-release\Resources_en_US.swf
but it doesn't worked.
Why my bundles aren't found?
Where may be this error?
what am i missing?
any ideas?
thanks,
Carlos