Hello,

I tried this tutorial:
http://labs.adobe.com/wiki/index.php/Flex_3:Feature_Introductions:_Runtime_Localization#How_do_I_preload_a_resource_module.3F

But i couldn't compile my resources modules.

First weird thing:
I don't see "myResources" (as it does have in my main.xml as metadata) in the 
file generated by the compiler option "-resource-bundle-list=bundles.txt"

bundles.txt has only this:
bundles = collections containers controls core effects logging messaging rpc 
skins states styles validators 

And then, when i try to run the mxmlc compiler to create my resource modules, i 
get "unable to open XX", where XX means EVERY word that bundles.txt has.


I thougth it could be because windows short names, then i tried:
C:\ARQUIV~1\Adobe\FLEXBU~1\sdks\3.2.0\bin\mxmlc -locale=en_US 
-source-path=C:\DOCUME~1\User\MEUSDO~1\Design\flex\meusite\locale\{locale} 
-include-resource-bundles=collections, containers, controls, core, effects, 
logging, messaging, rpc, skins, states, styles, validators 
-output=C:\DOCUME~1\User\MEUSDO~1\Design\flex\meusite\bin-release\Resources_en_US.swf

but it doesn't worked.

Why my bundles aren't found?
Where may be this error?
what am i missing?
any ideas?

thanks,
Carlos

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