Hi claudiu, thanks for the tip, that's a good idea, but well, if user all
the time being active, then exit, the data may lose, but however, it's
better than before now.

2009/3/31 claudiu ursica <[email protected]>

>   Runned into the same issue and we decided to write on the Flex Idle
> event instead immediately, that should help you with animation and all taht
> to make a smooth UE ...
>
> C
>
> ------------------------------
> *From:* iiley <[email protected]>
> *To:* [email protected]
> *Sent:* Tuesday, March 31, 2009 1:30:59 PM
> *Subject:* [flexcoders] Why SharedObject.flush so slowly
>
>  Hi folks,
>
> We are making a online game and want to store some little data to local
> disk(although it is not very important data, but we don't hope it often be
> lost), but we found that SharedObject. flush is so slowly, whatever we write
> something, even a little String "test", it need almost 100ms, you know,
> 100ms blocked for a game, is deadly for feeling.
>
> Well, maybe you'll say just don't call flush, the asdoc says it will be
> automatically written when GC or SWF is closed, but with my test, sadly it
> doesn't work every time. So, maybe you faced similar issue like me before
> and have a solution?
>
> Thanks in advance.
>
> --
> iiley
> AsWing http://www.aswing. org <http://www.aswing.org>
> Personal http://www.iiley. com <http://www.iiley.com>
>
>  
>



-- 
iiley
AsWing http://www.aswing.org
Personal http://www.iiley.com

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