Yse, but it is not necessary to implement that using separate Flash Player instances. Investigate some other architectures before going down that path.
Tracy Spratt, Lariat Services, development services available _____ From: [email protected] [mailto:[email protected]] On Behalf Of p0lish_sausage Sent: Monday, April 06, 2009 12:17 PM To: [email protected] Subject: [flexcoders] Re: Sharing objects (BitmapData) between 2 loaded swfs Hi Tracy, I noticed LocalConnection through the documentation. Although people have mentioned that it shares the connection even across multiple pages in the same browser, you would end up getting collisions, which is silly. Have you had experience working around that problem? When you have a very large project consisting of many complex elements and states, and A LOT of resources, it makes sense to have one swf that has ownership of all resources loaded. Then each satellite swf can reference the resource repository and thus minimize loading times considerably. Mark --- In flexcod...@yahoogro <mailto:flexcoders%40yahoogroups.com> ups.com, "Tracy Spratt" <tspr...@...> wrote: > > Local connection is probably a better option. > > > > Do you have a compelling use-case for having two swfs? That complicates > issues considerably. > > > > Tracy Spratt, > > Lariat Services, development services available > > _____ > > From: flexcod...@yahoogro <mailto:flexcoders%40yahoogroups.com> ups.com [mailto:flexcod...@yahoogro <mailto:flexcoders%40yahoogroups.com> ups.com] On > Behalf Of p0lish_sausage > Sent: Sunday, April 05, 2009 9:18 PM > To: flexcod...@yahoogro <mailto:flexcoders%40yahoogroups.com> ups.com > Subject: [flexcoders] Sharing objects (BitmapData) between 2 loaded swfs > > > > Hello everyone, > > I'm wondering if Flex has the capability of having 2 loaded swfs on a > webpage that share the same complex objects, in memory. What I want to do > load a bitmapdata in A.swf, and then reference & use it both in A.swf and > B.swf at the same time. I'd like when the bitmap in A.swf gets updated the > B.swf is updated automatically, because it's pointing to the same object. > > I've found documentation for SharedObjects, however the amount of data I'll > be storing is in the megabytes and speed is at the utmost importance, so it > shouldn't be hitting the users local disk, so that won't work. > > Any suggestions for the above mentioned would be much appreciated. > > Mark >

