Thanks, Tracy's example worked fine for what i need. Funny you mentioned Cache issue I was just extracting the project into modules now and ran into cache issue where the modules are being cached but not properly updated :( Will your link work for modules?
so far i found http://stackoverflow.com/questions/300757/preventing-flex-application-caching-in-browser-multiple-modules but its not working, because i get an error on line var moduleSection:ModuleLoaderSection; Severity and Description Path Resource Location Creation Time Id 1046: Type was not found or was not a compile-time constant: ModuleLoaderSection. main/src main.mxml line 23 1240367390690 202994 --- In [email protected], Rick Winscot <rick.wins...@...> wrote: > > Any chance the second load attempt is pulling from cache? > > http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_14743 > > Rick Winscot > > > On 4/21/09 9:21 AM, "Jason B" <nos...@...> wrote: > > > > > > > > > > > > > The alert box never shows "loaded second swf" either > > > > --- In [email protected] <mailto:flexcoders%40yahoogroups.com> , > > "Jason B" <nospam@> wrote: > >> > > >> > That sounds good so far i got this built from your suggestion, but the > >> second swf never loads/plays now? > >> > > >> > > >> > public function init(){ > >> > vfc_guy.autoLoad = false; > >> > vfc_guy.source = "vfcfaq.swf"; > >> > vfc_guy.addEventListener(Event.COMPLETE, vfc_guy_play); > >> > } > >> > > >> > > >> > > >> > public function vfc_guy_play(){ > >> > Alert.show("LOADED second swf"); > >> > vfc_guy.load(); > >> > } > >> > > >> > > >> > --- In [email protected] <mailto:flexcoders%40yahoogroups.com> , > >> "Kenneth Sutherland" <kenneth.sutherland@> wrote: > >>> > > > >>> > > Why don't you listen for the complete event. The swfloader will fire > >>> > > of > >>> > > the 'complete' event when its loaded. So you don't try to display it > >>> > > until it has fully loaded. At the same time you can listen to the > >>> > > 'progress' event to see how much has loaded and maybe inform the user > >>> > > that your app is loading something and give a % loaded message or > >>> > > similar. > >>> > > > >>> > > > >> > > > > > > > > > > >> >

