With the Flash/Flex Component Kit work for cs4?  We are making a Flash 10 
compliant swf...


--- In [email protected], Alex Harui <aha...@...> wrote:
>
> You should use the Flash/Flex Component Kit to wrap your Flash content.  
> Flash content won't work well in Flex without being wrapped in some fashion.  
> The minimum thing you could do is stick in an mx:UIComponent of the 
> appropriate size in the application and addChild the sprite to it.
> 
> Alex Harui
> Flex SDK Developer
> Adobe Systems Inc.<http://www.adobe.com/>
> Blog: http://blogs.adobe.com/aharui
> 
> From: [email protected] [mailto:[email protected]] On 
> Behalf Of michaeljonknight
> Sent: Wednesday, April 22, 2009 2:33 PM
> To: [email protected]
> Subject: [flexcoders] difference between stage and application?
> 
> 
> 
> 
> 
> Hello,
> 
> I am somewhat new to flex. We are working on a project that uses an exported 
> swc from Flash and running into some problems getting everything we want to 
> show up layered correctly.
> 
> I want to add a menu bar (mx.controls.MenuBar) on top of some content from 
> the flash swc (flash.display.Sprite). I can only get the menu bar to show up 
> if I call application.addChild and the sprite to show up if I call 
> application.stage.addChild. But the menu bar popups are behind the sprite.
> 
> I don't really understand the difference between the application and the 
> stage either. Can anyone help? And is there an established way to work with 
> mx.controls and flash.display.sprite data?
> 
> thanks in advance,
> madmik3
>


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