IBitmapDrawable is implementd by flash.display.DisplayObject... of which
Flex mx.core.UIComponet extends. So... If you want to create something that
you can groggle BitmapData with ­ that¹s a pretty good place to start.

http://livedocs.adobe.com/flex/3/langref/mx/core/UIComponent.html

Cheers,

Rick Winscot


On 6/1/09 4:39 PM, "Stephen More" <stephen.m...@gmail.com> wrote:

>  
>   
> 
>   
> 
> Given this code:
> 
> var bitmapData:BitmapData;
> bitmapData.draw( IBitmapDrawable( target ) );
> 
> What method(s) does target need to implement so that bitmapData will
> have valid data in it ?
> Can anyone provide an example ?
> 
> -Thanks
>   
>     
> 
>> 

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