So I'm running into the problem where you cannot make recursive FAB>JS>FAB calls, an exception is thrown by the FAB. Here's an example:
[ActionScript code] public function myFirstMethod(myCallback:Function) { doSomething(); myCallback(); } public function mySecondMethod() { doSomethingElse(); } [Javascript code] function start() { myFabObject.myFirstMethod(myOtherJavascriptFunction); } function myOtherJavascriptFunction() { myFabObject.mySecondMethod(); // this line fails } The only workaround I've found for this is to queue the javascript callback up on another thread (or whatever Flash has) with setTimeout, like so: public function myFirstMethod(myCallback:Function) { doSomething(); flash.utils.setTimeout(myCallback, 1, myArgs); } This allows myFirstMethod to complete without directly calling back into javascript, so it breaks the chain of recursion. But it's obviously ugly & kludgey, so I was hoping someone out there had a better solution. Any ideas?