When I run my application in Debug mode I see messages in the console when 
modules are loaded and unloaded. Lines begin with [SWF] when loaded and [Unload 
SWF] when unloaded - no need to trace anything.


--- In [email protected], Julien Nicoulaud <primo...@...> wrote:
>
> Ok, I had heard of that: objects are not deleted by the garbage collector if
> there still are event listeners set up without using weakReference...
> But the fact is that the Timer was only a really simplified example: in the
> real case, each of my module is composed of a full Cairngorm stack, so I
> don't control most of the event listeners...
> 
> I thought unloading the module would "destroy" anything internal to this
> module...
> 
> @valdhor: What do you mean by "Does the Flex console show that the module
> has unloaded?" What should I trace exactly ?
> 
> Thanks for the replies !
> 
> 2009/7/17 ag_rcuren <robert.vancuren...@...>
> 
> >
> >
> > Could it be because you have a Timer with an event listener setup which
> > mean there is a reference to the Module. Wouldn't you have to first remove
> > the event listener so there would be no references to that module? You might
> > be able to use a weak reference on the listener.
> >
> >
> > --- In [email protected] <flexcoders%40yahoogroups.com>,
> > "valdhor" <valdhorlists@> wrote:
> > >
> > > Does the Flex console show that the module has unloaded? If not, you
> > still have something attached to the module or the module has not released
> > all its resources.
> > >
> > >
> > > --- In [email protected] <flexcoders%40yahoogroups.com>, Julien
> > Nicoulaud <primo411@> wrote:
> > > >
> > > > Hi everyone.
> > > >
> > > > I have an application (a window manager) that loads modules using
> > > > ModuleLoader. When I unload a module, it seems it is not properly
> > unloaded:
> > > > if i setup a Timer that shows an Alert every X seconds in the module,
> > the
> > > > Alert still shows every X seconds after the module is unloaded.
> > > >
> > > > Any hints on the subject ?
> > > >
> > >
> >
> >  
> >
>


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