Hi,

"scale()" method takes multipliers as arguments, so 0 as "y" factor will set
height to 0. You should use "scale(-1,1)".

thomas
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2009/7/24 jomorano06 <[email protected]>

>
>
> Hi y'all,
>
> I am trying to do a horizontal flip transformation of a png image as
> follows:
>
> var flipMat:Matrix = img.transform.matrix;
> flipMat.scale(-1, 0);
> flipMat.translate(img.width, 0);
> img.transform.matrix = flipMat;
>
> The idea is to scale by -1 and then move it to the right by the width. I
> end up losing the image however. If I put a box around the image, it goes
> blank, if I remove the box and just have the image, it is nowhere to be
> seen. The image is an PNG and is loaded at the upper left corner of the
> enveloping HBox.
>
> Any ideas what is going wrong here?
>
>  
>

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