private var imageHolder:BitmapData;

var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, saveImage);
loader.load(new URLRequest("http://www.domain.com/icon.png";));

public function saveImage(event:Event):void {
      imageHolder= event.target.content.bitmapData;
}

That should work.

Paul.

On Thu, Jul 30, 2009 at 3:42 PM, timgerr<[email protected]> wrote:
>
>
> Hello all,
> I am in need of a way to store a picture for using in my application. I will
> be using this picture as an avatar so I dont want to have to call it from a
> url every time I need it. I would like to do somting like this:
>
> [Embed(source="http://mydomain/somepics.jpeg";)]
> [Bindable]
> public var Logo:Class;
>
> How can I store an image into a class, or how can I reuse an image??
>
> Thanks
> timgerr
>
> 

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