Yes, code would be great! I can't believe how difficult this is to get implemented. Hope these things become easier in Flex 5.
J --- In [email protected], "ag_rcuren" <robert.vancuren...@...> wrote: > > I ran into this same problem and could not find and easy fix. I ended up > extending the LinkButton class. I created a button class that can load it's > icons on the fly from any where local, net, or embedded. Instead of needing > to set them strictly to Class I created a iconSource property. This allowed > me to load the image scale it down and then use that scaled image as the > icon. This required some trickery as you have to get the icon for each state > by name and manually add your custom icons, but it does work just fine. I > don't have time to include code right now but I can post some example code > later if you would like. I hope what I said made sense. > > > --- In [email protected], "flexaustin" <flexaustin@> wrote: > > > > I am trying to use a LinkButton in my app and assign an image to the icon > > variable, but I need to scale down or make sure the image isn't any larger > > than 15 x 15 pixels. > > > > Is there a way to scale a class file? I tried to load a png file then > > convert the png to Bitmap, tried BitmapData, and tried BitmapAsset and then > > scale the embedded image, but non of this worked. > > > > So to recap embed and image (which is 50x50 pixels) and shrink it down to > > (15x15 pixels) and assign it to a linkButtons icon. > > > > Anyone know of a solution? > > >

