This can be quite difficult depending on how robust you want it to be. I have built 2 different "Transform" tools to suit some specific needs I had but here is a link that should work for most people.
http://www.sephiroth.it/weblog/archives/2009/06/multiple_objects_using_senocular_tran.php It is basically Senocular's transform manager, which is great, ported over to flex with some added extras. If you want to go down the route of building your own I can provide you some example code I have, but I would also suggest looking at source code from the link above. Good luck --- In [email protected], "flexaustin" <flexaus...@...> wrote: > > Anyone ever create or see a tut/example on how to create resize/skew handles > on Sprites or UIComponents? > > Say you click a Sprite on screen, the sprite would should show a bounding > box, similar to Flash, Photoshop, Visio or Firefox, which allow you to make > the clicked Sprite wider, thinner, skew, or rotate the Sprite. > > TIA, J >

