This can be quite difficult depending on how robust you want it to be. I have 
built 2 different "Transform" tools to suit some specific needs I had but here 
is a link that should work for most people.

http://www.sephiroth.it/weblog/archives/2009/06/multiple_objects_using_senocular_tran.php

It is basically Senocular's transform manager, which is great, ported over to 
flex with some added extras.

If you want to go down the route of building your own I can provide you some 
example code I have, but I would also suggest looking at source code from the 
link above.

Good luck

--- In [email protected], "flexaustin" <flexaus...@...> wrote:
>
> Anyone ever create or see a tut/example on how to create resize/skew handles 
> on Sprites or UIComponents? 
> 
> Say you click a Sprite on screen, the sprite would should show a bounding 
> box, similar to Flash, Photoshop, Visio or Firefox, which allow you to make 
> the clicked Sprite wider, thinner, skew, or rotate the Sprite.
> 
> TIA, J
>


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