Hi Greg,

I'm not sure exactly what you are trying to do but if I understand correctly
you can do the following. You could make this into a component but for
testing do the following.

Add a canvas to your application. Set it to the height and width you want.
Add an image component to it and anchor it to the vertical and horizontal
center. Do not set width or height. Set the images vertical and horizontal
align to middle and center. Set the source of the image. Run the
application. Go back to the Flash Builder.

Check when the image has loaded, add an event.complete handler. When you get
that you'll have the width and height of the image. Now, either set the
container to the width and height or scale the image up by either by
increasing the scaleX, scaleY or setting the width OR height to the width
and or height of the container.

I would add a width and height slider and a scaleX and scaleY slider next to
the canvas so you can test it.

You'll have to tweak this obviously. Investigate the maintainAspectRatio
property on the Image class, the clipContent property and the other
properties on the Image class.

dorkie image wrangling dork from dorktown


On Mon, Sep 28, 2009 at 3:31 PM, Greg Hess <[email protected]> wrote:

>
>
> Hi All,
>
> I have a content area that I need to fill with a user supplied
> graphic. The graphic may be any aspect ratio and I want to scale the
> image to the content area and maintain aspect ratio however, instead
> of producing "white" space where the aspect ratio could not be
> achieved(Standard behavior of the Image class) I would like to clip
> the image. The area will always be filled entirely, the aspect ratio
> will be maintained but the image may be clipped.
>
> Does anyone know how I can do this?
>
> Any help much appreciated.
>
> Greg
>  
>

Reply via email to