Thanks very much for your reply. I suspected smoothing too and tried using a SmothImage class we use for resizing external JPG's, however it did not help.
If I understand correctly the smoothing of the PNG would need to be performed when creating the graphic, not at runtime in Flash, is this correct? On Fri, Oct 2, 2009 at 1:04 PM, ag_rcuren <[email protected]>wrote: > > > Smoothing should solve your problem. I have done a very similar thing and > by smoothing the images it fixed the pixelization. > > You may have to create a new Bitmap from the image and set that Bitmap's > smoothing to true. I do not believe you can directly smooth a .png image I > think smoothing only applies to bitmaps. > > > --- In [email protected] <flexcoders%40yahoogroups.com>, Greg > Hess <flexeff...@...> wrote: > > > > Hi All, > > > > I am trying to apply a roll over/out resize or zoom effect on a Button > > with graphical skins. When the mouse is over the image I want it to > > grow and shrink on exit(currently using roll over/out events). My png > > skins are transparent and have round shapes, when I resize/zoom up or > > down the image quality is poor and shows pixelization on the round > > edges. > > > > I have tried swapping the images (large vs small) when the effects end > > but it feels clunky. I have tried using a straight image vs a button > > component but get the same result. I also tried just specifying the > > large image as the over, down skins and applying a resize effect to > > the button but it also is clunky. Cache as bitmap, smoothing, maintain > > aspect ratio, scale content seem to have no effect on my resizing of > > these transparent pngs. > > > > Not sure what I am doing wrong, any help is much appreciated. > > > > Thanks, > > > > Greg > > > > >

