Two ways to do this. The one I have used is to put the thing you want to rotate on a canvas and assign negative x,y values to it so its center is at the 0,0 of the canvas.. Thus, the rotation about the top/left of the parent canvas become becomes rotation about the center of the child.
The other way is to use a matrix transformation. I have not done this yet, but it essentially does the same thing, moving the rotation registration point. Tracy Spratt, Lariat Services, development services available _____ From: [email protected] [mailto:[email protected]] On Behalf Of hworke Sent: Saturday, October 03, 2009 6:17 PM To: [email protected] Subject: [flexcoders] rotate button I am trying to create a vertical button!!! Basically a 90 degree rotation and embedded text will do that. But the problem is that rotation="90" command will rotate the button centering top left corner which is the x/y coordinate of the button. I do want to rotate it at the center of the button. How do I do that? Regards...

