Thanks Alex for answering my question and all my previous questions you've answered and I've forgot to thank you for.
Aaron On 10/29/09, Alex Harui <[email protected]> wrote: > callLater is used to defer the function call to "as soon as possible". > That's why it hooks both enterFrame and render. > > Timers are used to wait, especially when we know we don't need to run that > function "right away". > > Alex Harui > Flex SDK Developer > Adobe Systems Inc.<http://www.adobe.com/> > Blog: http://blogs.adobe.com/aharui > > From: [email protected] [mailto:[email protected]] On > Behalf Of Aaron Hardy > Sent: Thursday, October 29, 2009 7:47 PM > To: flexcoders > Subject: [flexcoders] Delaying a function's execution > > > > Hey flexers, > > I've been researching the various ways that one can delay a function's > execution. A few ways I've found/used are: > > (1) Use a Timer object with 0 delay as is done in > StyleManagerImpl.loadStyleDeclarations2(). > (2) Use setTimeout() (supposedly deprecated?) > (3) Use callLater if you're in a UIComponent. (does it actually wait a frame > or just till rendering beings?) > (4) If you're not in a UIComponent, use the same logic that's found in > UIComponent's callLater. It appears to add an event listener to the stage > (using SystemManager to access the stage) for Event.RENDER and > Event.ENTER_FRAME then invalidates the stage. > > First, is callLater meant to wait until the next frame or just until the > render segment of the elastic racetrack? > Second, which would you recommend and why? > Third, why does the Flex framework use varying methods of waiting a frame > (see #1 and #4)? The answer to my first question might answer this one. > Fourth, why does callLater watch for both Event.RENDER and Event.ENTER_FRAME > event types and not just one or the other? > > Thanks for answering my questions. I appreciate it. > > Aaron > >

