Thanks Alex for answering my question and all my previous questions
you've answered and I've forgot to thank you for.

Aaron

On 10/29/09, Alex Harui <[email protected]> wrote:
> callLater is used to defer the function call to "as soon as possible".
> That's why it hooks both enterFrame and render.
>
> Timers are used to wait, especially when we know we don't need to run that
> function "right away".
>
> Alex Harui
> Flex SDK Developer
> Adobe Systems Inc.<http://www.adobe.com/>
> Blog: http://blogs.adobe.com/aharui
>
> From: [email protected] [mailto:[email protected]] On
> Behalf Of Aaron Hardy
> Sent: Thursday, October 29, 2009 7:47 PM
> To: flexcoders
> Subject: [flexcoders] Delaying a function's execution
>
>
>
> Hey flexers,
>
> I've been researching the various ways that one can delay a function's
> execution.  A few ways I've found/used are:
>
> (1) Use a Timer object with 0 delay as is done in
> StyleManagerImpl.loadStyleDeclarations2().
> (2) Use setTimeout() (supposedly deprecated?)
> (3) Use callLater if you're in a UIComponent. (does it actually wait a frame
> or just till rendering beings?)
> (4) If you're not in a UIComponent, use the same logic that's found in
> UIComponent's callLater.  It appears to add an event listener to the stage
> (using SystemManager to access the stage) for Event.RENDER and
> Event.ENTER_FRAME then invalidates the stage.
>
> First, is callLater meant to wait until the next frame or just until the
> render segment of the elastic racetrack?
> Second, which would you recommend and why?
> Third, why does the Flex framework use varying methods of waiting a frame
> (see #1 and #4)?  The answer to my first question might answer this one.
> Fourth, why does callLater watch for both Event.RENDER and Event.ENTER_FRAME
> event types and not just one or the other?
>
> Thanks for answering my questions.  I appreciate it.
>
> Aaron
>
>

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