So to reliably add 0.1 and 0.2 I need to convert them to ints? This must be a 
joke, its not adding anything complicated.

So is there a Flex wrapper for this? math.add(0.1, 0.2) ? 

How can we be sure that 2 numbers we just added equal the true sum?

--- In [email protected], "kidl33t" <kidl...@...> wrote:
>
> I have encountered an odd bug.  In the process of creating a little numeric 
> stepper component (a text box with an up/down stepper beside it) I have found 
> an odd rounding error.  Starting from 0.0 and adding 0.1 increments, I get 
> the follow console output.  
> 
> currentNumber: 0 increment: 0.1
> result: 0.1
> 
> currentNumber: 0.1 increment: 0.1
> result: 0.2
> 
> currentNumber: 0.2 increment: 0.1
> result: 0.30000000000000004
> 
> As you can see, .2 + .1 is yielding 0.30000000000000004.  This behaviour 
> happens at at many numbers actually.   
> 
> You can verify this yourself by simply doing a: trace( (0.1 + 0.2) );
> 
> The other flex developer at our company can also see this error, so I don't 
> think it's isolated to my box or particular build.  Does anyone know anything 
> about this?
>


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