Sounds like you are not letting the UI update during your 15 seconds of work. 
Flash player is single threaded meaning if you tell a progress bar to animate 
but then call a method that takes 15 seconds to finish the progress bar will be 
blocked until that method is completed hence your progress bar will hang until 
the work is done.

Take a look at pseudo threading or some other way to break up your work across 
frames that way you can give the UI some time to update and that should fix 
your problem.

--- In [email protected], "niks_tree" <tree_h...@...> wrote:
>
> I wants to call a series of custom event. Those event have some work to do 
> which takes 12 to 15 sec. Now i wants to call a progress bar event on those 
> set of event call. But the problem is my progress bar got hang during that 
> event call. If i stop the set of events then the progress bar working good. I 
> also tried some priority values, and usecapture as true too. Can help me on 
> this problem.
>


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