In your event handler (dispModule in your example code), event.target will reference the IModuleInfo returned from your getModule(...) call. Use that to identify the module loaded.
One additional caveat though: I'd highly recommend keeping a reference to the IModuleInfo returned from getModule until at least the module has loaded or failed to load. I've had numerous occasions where I didn't keep hold of the reference, called load() and then got nothing ... no READY or ERROR events getting fired. Presumably because it got GC'd. --- In [email protected], "criptopus" <sd_br...@...> wrote: > > When I load a module... > > private function loadModule(modName:String):void > { > module=ModuleManager.getModule("comps/InstCntr/" + modName + ".swf"); > module.addEventListener(ModuleEvent.READY, dispModule); > module.load(); > } > > How does my listener (dispModule) decide what has been loaded > Is their an AysyncToken or somthing? > > - Stephen >

