You could try just adding the bin-debug folder to the trusted locations at http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html
--- In [email protected], "s_hernandez01" <s_hernande...@...> wrote: > > Okay well, thanks everyone for your help, but I got too frustrated with > figuring it out so my last resort is just have to upload my php files to the > server and call them with a url so I don't get the sandbox error with testing > them locally. This sucks that I get the error locally, I hope Flash Builder > works this out when released. Thanks again. > > > --- In [email protected], Alex Harui <aharui@> wrote: > > > > Timing is important, and so is configuration. If you launch the app via > > file:// then you need the put the folder in the FlashPlayerTrust file(s). > > If you are launching the app via http:// then you need a crossdomain.xml > > file on the root of www.MyDomainName.com and make sure it gets loaded > > before the request for the image. > > > > I've never bothered to figure out when you have to use a LoaderContext and > > when the player will automatically look for crossdomain.xml. It might be > > documented in the security whitepapers on the Adobe sight > > > > > > On 2/10/10 2:36 PM, "s_hernandez01" <s_hernandez01@> wrote: > > > > > > > > > > > > > > Yup tried that and no luck either. I even tried using > > > > Security.loadPolicyFile("http://www.MyDomainName.com/crossdomain.xml"); > > > > to push it to the flash player since I put the "*" in the cross domain and > > still keep getting the error. > > > > --- In [email protected] <mailto:flexcoders%40yahoogroups.com> , > > Adnan Doric <astronaute@> wrote: > > > > > > On 10/02/2010 23:14, s_hernandez01 wrote: > > > > Well, I'm using Flex 3 and the sandbox error pops up when I run it > > > > from Flex. > > > URL should be file:///something if you want it to work. > > > > > > You can also try to put a "*" in your crossdomain.xml and start from > > > there if it works. > > > > > > > > > > > > > > > > > -- > > Alex Harui > > Flex SDK Team > > Adobe System, Inc. > > http://blogs.adobe.com/aharui > > >

