One more problem...

When a thumb is dragged over another, it stops before the real point (
thumb MCs collide ). This makes setting the limits a little harder.
Too bad.

I am still working on my own component.
Any hints on how to reuse some of the existing Slider's functionality
is more than welcome.



On 9/15/05, Aldo Bucchi <[EMAIL PROTECTED]> wrote:
> Hi all,
> 
> 
> The HSlider allows me to drag the thumb freely along the track,
> between points A and B ( minimum and maximum attributes):
> 
> A-------------V---------------------------------------B
> 
> I now need a slider that allows me to set limits, so that the thumb is
> now restricted to the range between C and D.
> 
> A-------C----------V------------------D-------------B
> 
> I also need to be able to paint each segment of the track with a
> different color. For instance:
> 
> AC = red
> CV = blue
> VD = light blue
> DB = yellow
> 
> Finally, I need to be able to set the limits [A,B] dynamically at runtime.
> 
> Now, there are two options. Create a component from scratch ( not
> trivial, I am already into and ticks, drags, snapping are quite
> complex ) or extend the HSlider, which is hard since I can't find the
> source code.
> 
> I managed to have it accept 3 thumbs by overriding the thumbCount
> setter/getter ( which I use for points C, V, D ). However, I still
> need the component to:
> - accept different track colors for each segment
> - accept different thumbClasses for each individual class ( I dont
> want the limits to be thumbs )
> - be able to fix a thumb so it cannot be dragged ( limits should not
> be dragged )
> 
> any ideas??
> 
> Thanks,
> Aldo
> 
> --
> ::::: Aldo Bucchi :::::
> mobile (56) 8 429 8300
> 


-- 
::::: Aldo Bucchi :::::
mobile (56) 8 429 8300


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